It's been a while since I've updated this blog. Unfortunately, my level editor/game project has been abandoned since January 4th (I can tell by the timestamp). The reason is mainly because I realized that to complete it, I'd need to expand my knowledge of programming. The code was messy, I barely knew what I was doing with file access and output, and the performance overall was shoddy because I wasn't sure how to program something to be completely performance-friendly. It also didn't help that I managed to get myself infected with a nasty virus from a false Adobe Flash Player update. I'm still not sure how that even happened; I don't remember downloading any files or accessing any "untrustworthy" sites. My guess is it came in an email that I opened and deleted because I realized it was junk, but I'm not certain. It could have even come from a virus on facebook, too. Anyway...
I have started to study C++. I've also been intently studying mathematics, as 98% of programming is math. Somewhere between basic Algebra and Geometry (and even some basic Trigonometry for super-advanced stuff) is the knowledge one needs to become a better programmer, especially when it comes to physics simulation for games and constructing 3D models. My knowledge is improving and I expect to be a better programmer within the next month or so. I'm also studying C# so that I can use Microsoft XNA Game Studio to program my games. Maybe someday I'll even program a small game in C++, once I have it all learned and figured out.
So that's it. Just thought I'd update y'all.
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