Wednesday, January 19, 2011

The New Year brings with it New Things

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Randomy stuffs




Holy smokes.  It's 2011? I was just getting used to saying "2010", and now I've got to worry about saying another syllable or three.  *sigh*

Anywhatsits, I have made two New Year's Resolutions for 2011.  Here they are.

  1. Program an entire working game and release it
  2. Cut back on caffeine by a considerable amount 
Why have I chosen to cut back on caffeine?  Because I'm way too addicted to the stuff and don't want to end up a person who gets super cranky if they don't have their morning coffee.  Y'know, like this guy:


Hmm, yeah, let's not end up like that.  Safer for everybody that way.

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Programmy stuffs

Recently, I've been learning how to program my own, fully-functional GUI system.  A lot of what I've learned has been from programming the same things over and over, but each time I did, I learned something new that made the next iteration of the program more efficient, and also taught me better programming techniques.  I'm vaguely familiar with object-oriented programming, however I was not familiar with how to implement it in everyday programming situations, so it didn't occur to me to utilize it for a GUI system.  Lesson learned now!

When I finally am done with it, or at least to a point where it works well, I plan to implement it into my game project  resolution, and also use it for the level editor for said game project. 

And that is what's happening in my programmy world. I will post an update here when I make a breakthrough. 





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